Found about 216 opinions about syntax.
(Page 1)
1.
[Paid] wikitext syntax parser for SMF
(30 Apr 2009)
I know this would be a big one, but I would love to see a wikitext syntax parser for posts. Ideally, just a button that would ajaxify the post box to display the typical post box or one that looks just like the wikipedia post box. Of course, depending on which one was chosen, the bbcode / SMF parser or the wikitext parser would be used. Anyway, I guess there are a number of wikitext parsers already available in FOSS.
I am willing to sponsor the module through oDesk or something, but want to get...
2.
C++0x: how to ask for a small addition? (syntax of pure virtual functions...
(12 May 2009)
Hi all.
In the current C++0x draft I've noticed they introduced some new explicit keywords to highlight expected behaviors (great move!).
Examples: defaulted/deleted functions ( = default and = delete ), the new nullptr constant, the explicit keyword usable also for conversion operators, ...
So I expected to see also a = pure syntax for pure virtual functions.
Instead the ugly (IMHO, of course) = 0 thing still exists.
Ok, I can use a #define pure 0 (and sometimes I do that), but I think coherenc...
4.
Anyone know Python?
(12 Jun 2009)
I was thinking about teaching myself Python. The only other programming experience I have is one class in Java.
How different is it? I hear that Python has ridiculously clear syntax.
5.
Are some Functional Programming languages syntactically geared for better...
(25 May 2009)
I hear about the manifold increase in productivity, while using certain languages (RoR). I have also heard about some VMs being more optimal than others (GHC?). Yet others are trying to optimize their language of choice by improving the underlying architecture (Unladen Swallow)
However, while reading a paper ("SSA is functional programming"), I had a question on whether a particular language, by the virtue of its syntax , can (someday) be the language with the best performance.
I guess what I am...
6.
I get hard time when debugging this bug however this is the C++ life
(08 Apr 2009)
ahh , finally I backtrack the bug. Believe me I'm not saying that
I'm experienced but many years I have been working with C++ , at least 5 yrs .I'm working with the C compiler since I was at the 7th grade. however the fun part is not boosting about it. The fun part
is a small bug costs me around 3 1/2 hours of troubleshooting time.
well this is not an question so I thought that C++ form is not the
good place to share that bug with you. so I like to make this palce to
share my bug. May be somebod...
7.
Can Java apps integrate with VB apps?
(11 Jun 2009)
I am not sure exactly what I am asking....The guys that do the software development for the company I work for write everything in VB. I am currently the Web developer for this company and I specialize in Flex apps. I am thinking about expanding into their area. But I do not want to do VB, I don't mean to bash on VB but the coding syntax is not for me. So I am wondering if Java can integrate with VB? Also not sure if it matters but I think everything they do is procedural, and I will be doing OO...
8.
Linq Joining IEnumerable(Of Struct) to IEnumerable(of object)
(22 May 2009)
Hi,
With class RoleRecord (Guid RoleId, string RoleName,...) I am trying to get a new list of Name where the RoleId matches a list of Guid
IEnumerable<RoleRecord> roles; IEnumerable<Guid> roleIds;
I was thinking about avoiding the nested for loops, and along the lines of :
var query = from rowA in roles join rowB in roleIds on rowA.RoleId equals rowB.???? select { rowA.RoleName };
I tried to wrap the guid in a class too, but cant even build it because the syntax is wrong. Any ideas?...
9.
Re: compiler and metadata, request opinions...
(25 Apr 2009)
On Sat, 25 Apr 2009 13:15:03 -0700, "cr88192" <cr88192@hotmail.com
"Hans-Peter Diettrich" <DrDiettrich1@aol.com
writing 3 parsers would mean maintaining 3 parsers, which is unecessary
since most of the syntax is common between the languages...
I have mostly been developing a "common superset" approach.
there are actually several different types of classes and structs:
struct/union: good old C struct/union;
struct/union(1): shared between C++ classes/structs, and C# structs
(currentl...
10.
plugins and opengl training materials
(15 May 2009)
hi i have been brushing up on opengl to write some plugins for maya and i thought this could be a good post on the forums to get some feed back .
1. would dt think about a training material on creating plugins in maya either in c++ or python or boath .
2 would dt think about a training material for opengl as with out opengl i dont think you would have any of the tools we all like to use .
# the plugin's may not be fore everyone as you will need to learn python or c++ first but i think if dt can...